sampleStylesGameController
classscriptedClass
extends inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 3
| Name | Type | Flags |
|---|---|---|
button1Controller | wref<inkButtonController> | scriptedprivate |
button2Controller | wref<inkButtonController> | scriptedprivate |
stateText | wref<inkText> | scriptedprivate |
Methods 4
private final func ButtonStateToString(state: inkEButtonState) -> Stringscripted
protected cb func OnButton1StateChanged(controller: wref<inkButtonController>, oldState: inkEButtonState, newState: inkEButtonState) -> Boolscripted
protected cb func OnButton2Pressed(e: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted