REDNODE / GAME API

rendRenderParticleBlobEmitterInfo

structnative

Properties 40

NameTypeFlags
backLightingFactorFloatoverriding
diffuseWrapFactorFloatoverriding
emitterGroupUint32overriding
emitterHashUint64overriding
emitterLoopsInt8overriding
envColorGroupUint32overriding
eventSetMaskUint16overriding
initializerSetMaskUint64overriding
initialParticleCountUint8overriding
internalPriorityUint8overriding
keepSimulationLocalBooloverriding
killOnCollisionBooloverriding
lightingMipBiasUint32overriding
lodsarray<rendEmitterLOD>overriding
maskAboveWaterBooloverriding
maskInsideCarBooloverriding
maskInsideInteriorBooloverriding
maskUnderWaterBooloverriding
maxParticlesUint32overriding
modifierSetMaskUint64overriding
numInitializersUint32overriding
numModifiersUint32overriding
particleTypeUint32overriding
renderObjectTypeERenderObjectTypeoverriding
seedsarray<Uint32>overriding
simulationHashUint64overriding
simulationTypeUint32overriding
useSubFrameEmissionBooloverriding
vertexDrawerTypeUint32overriding
volumetricParticleColorHDRColoroverriding
volumetricParticleDensityFloatoverriding
volumetricParticleEnabledBooloverriding
volumetricParticleFalloffFloatoverriding
volumetricParticleNoiseScaleFloatoverriding
volumetricParticleNoiseThresholdFloatoverriding
volumetricParticleNoiseVelocityVector3overriding
volumetricParticleRelativeBooloverriding
volumetricParticleSizeFloatoverriding
volumetricParticleUseFogColorBooloverriding
windInfluenceFloatoverriding