questMoveToParams
classnative
extends AICommandParams › AICommandFactory › IScriptable › ISerializable
Properties 14
| Name | Type | Flags |
|---|---|---|
alwaysUseStealth | Bool | overriding |
desiredDistanceFromTarget | Float | overriding |
executeWhileDespawned | Bool | overriding |
facingTargetRef | ref<questUniversalRef> | overriding |
finishWhenDestinationReached | Bool | overriding |
ignoreInCombat | Bool | overriding |
ignoreNavigation | Bool | overriding |
movementTargetRef | ref<questUniversalRef> | overriding |
movementType | moveMovementType | overriding |
removeAfterCombat | Bool | overriding |
repeatCommandOnInterrupt | Bool | overriding |
rotateEntityTowardsFacingTarget | Bool | overriding |
useStart | Bool | overriding |
useStop | Bool | overriding |