questCombatNodeParams_ShootAt
classnative
extends questCombatNodeParams › AICommandParams › AICommandFactory › IScriptable › ISerializable
Properties 5
| Name | Type | Flags |
|---|---|---|
duration | Float | overriding |
immediately | Bool | overriding |
once | Bool | overriding |
targetOverrideNode | NodeRef | overriding |
targetOverridePuppet | EntityReference | overriding |