REDNODE / GAME API

netChargesWidgetGameController

classscriptedClass

extends inkHUDGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 13

NameTypeFlags
bbPlayerEventId1ref<CallbackHandle>scriptedprivate
bbPlayerEventId2ref<CallbackHandle>scriptedprivate
bbPlayerEventId3ref<CallbackHandle>scriptedprivate
bbPlayerStatswref<IBlackboard>scriptedprivate
chargeListwref<inkHorizontalPanel>scriptedprivate
chargesCurrentInt32scriptedprivate
chargesListarray<wref<inkCompoundWidget>>scriptedprivate
chargesMaxInt32scriptedprivate
networkNamewref<inkText>scriptedprivate
networkNameTextStringscriptedprivate
networkStatuswref<inkText>scriptedprivate
networkStatusTextStringscriptedprivate
rootWidgetwref<inkWidget>scriptedprivate

Methods 8

protected cb func OnCurrentChargesChanged(value: Int32) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnMaxChargesChanged(value: Int32) -> Boolscripted
protected cb func OnNameChanged(value: CName) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
private final func RefreshCharges()scripted
private final func SetChargeNumber(chargeWidget: wref<inkCompoundWidget>, number: Int32)scripted
private final func SetChargeState(chargeWidget: wref<inkCompoundWidget>, state: Bool)scripted