REDNODE / GAME API

mpPlayerManager

classnative

extends gameIPlayerManager › IGameSystem › IScriptable › ISerializable

Methods 7

native func GetPlayerNicknameByGameObject(gameObject: ref<GameObject>) -> String
static native func PrespawnRequest(spawnParams: gamePlayerSpawnParams)
static native func PrespawnRequestAccepted()
static native func PrespawnRequestDenied()
static native func SpawnRequest()
static native func SpawnRequestAccepted()
static native func SpawnRequestDenied()