inkInputDisplayController
classnative
extends inkLogicController › inkILogicController › IScriptable › ISerializable
Extended by 1 type
Properties 10
| Name | Type | Flags |
|---|---|---|
canvasRef | inkWidgetRef | overriding |
fixedIconHeight | Float | overriding |
gamepadHoldIndicatorLibraryRef | inkWidgetLibraryReference | overriding |
holdIndicationType | inkInputHintHoldIndicationType | overriding |
holdIndicatorContainerRef | inkCompoundRef | overriding |
iconAND | inkTextRef | overriding |
iconRef | inkWidgetRef | overriding |
inputActionName | CName | overriding |
keyboardHoldIndicatorLibraryRef | inkWidgetLibraryReference | overriding |
nameRef | inkWidgetRef | overriding |
Methods 6
native func GetInputAction() -> CName
native func SetFixedIconHeight(fixedIconHeight: Float)
native func SetHoldIndicatorType(type: inkInputHintHoldIndicationType)
native func SetInputAction(actionName: CName)
native func SetInputKey(inputKeyData: inkInputKeyData)
native func SetVisible(visible: Bool)