inkDexLimoGameController
classscriptedClass
extends inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 5
| Name | Type | Flags |
|---|---|---|
activeVehicleBlackboard | wref<IBlackboard> | scriptedprivate |
playerVehStateId | ref<CallbackHandle> | scriptedprivate |
screenVideoWidget | wref<inkVideo> | scriptedprivate |
screenVideoWidgetPath | CName | scriptedprivate |
videoPath | ResRef | scriptedprivate |
Methods 3
protected cb func OnInitialize() -> Boolscripted
protected cb func OnPlayerStateChanged(data: Variant) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted