hudButtonReminderGameController
classscriptedClass
extends inkHUDGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 11
| Name | Type | Flags |
|---|---|---|
Button1 | inkCompoundRef | scriptedprivate |
Button2 | inkCompoundRef | scriptedprivate |
Button3 | inkCompoundRef | scriptedprivate |
interactingWithDeviceBBID | ref<CallbackHandle> | scriptedprivate |
OnRedrawIcon_1Callback | ref<CallbackHandle> | scriptedprivate |
OnRedrawIcon_2Callback | ref<CallbackHandle> | scriptedprivate |
OnRedrawIcon_3Callback | ref<CallbackHandle> | scriptedprivate |
OnRedrawText_1Callback | ref<CallbackHandle> | scriptedprivate |
OnRedrawText_2Callback | ref<CallbackHandle> | scriptedprivate |
OnRedrawText_3Callback | ref<CallbackHandle> | scriptedprivate |
uiHudButtonHelpBB | wref<IBlackboard> | scriptedprivate |
Methods 12
protected cb func OnInitialize() -> Boolscripted
protected cb func OnInteractingWithDevice(value: Bool) -> Boolscripted
protected cb func OnPlayerAttach(playerGameObject: ref<GameObject>) -> Boolscripted
protected cb func OnPlayerDetach(playerGameObject: ref<GameObject>) -> Boolscripted
private final func OnRedrawIcon_1(argValue: CName)scripted
private final func OnRedrawIcon_2(argValue: CName)scripted
private final func OnRedrawIcon_3(argValue: CName)scripted
private final func OnRedrawText_1(argValue: script_ref<String>)scripted
private final func OnRedrawText_2(argValue: script_ref<String>)scripted
private final func OnRedrawText_3(argValue: script_ref<String>)scripted
protected final func RegisterPSMListeners(playerPuppet: ref<GameObject>)scripted
protected final func UnregisterPSMListeners(playerPuppet: ref<GameObject>)scripted