gameuiPlayerListGameController
classnative
extends inkHUDGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
container | inkCompoundRef | scriptedprivate |
playerEntries | array<PlayerListEntryData> | scriptedprivate |
Methods 6
private final func AddPlayerToList(playerPuppet: ref<GameObject>)scripted
protected cb func OnPlayerAttach(playerPuppet: ref<GameObject>) -> Boolscripted
protected cb func OnPlayerDetach(playerPuppet: ref<GameObject>) -> Boolscripted
protected cb func OnRemotePlayerAttach(playerPuppet: ref<GameObject>) -> Boolscripted
protected cb func OnRemotePlayerDetach(playerPuppet: ref<GameObject>) -> Boolscripted
private final func RemovePlayerFromList(playerPuppet: ref<GameObject>)scripted