MappinUIUtils
structnative name gameuiMappinUIUtilsnative
Methods 2
static native func GetEngineTime() -> EngineTime
static native func IsPlayerInArea(mappin: wref<IMappin>) -> Bool
structnative name gameuiMappinUIUtilsnative
static native func GetEngineTime() -> EngineTime
static native func IsPlayerInArea(mappin: wref<IMappin>) -> Bool