gameuiICharacterCustomizationState
abstract classnativeimportOnly
extends IScriptable › ISerializable
Extended by 1 type
Methods 15
native func GetAttribute(type: gamedataStatType) -> Uint32
native func GetAttributePointsAvailable() -> Uint32
native func GetAttributes() -> array<CharacterCustomizationAttribute>
native func GetLifePath() -> TweakDBID
native func HasOption(groupName: CName, optionName: CName, isFPP: Bool) -> Bool
native func HasTag(tag: CName) -> Bool
native func IsBodyGenderMale() -> Bool
native func IsBrainGenderMale() -> Bool
native func IsExpansionStandalone() -> Bool
native func SetAttribute(type: gamedataStatType, value: Uint32)
native func SetAttributePointsAvailable(value: Uint32)
native func SetIsBodyGenderMale(isMale: Bool)
native func SetIsBrainGenderMale(isMale: Bool)
native func SetIsExpansionStandalone(isExpansionStandalone: Bool)
native func SetLifePath(lifepath: TweakDBID)