DamageIndicatorGameController
classnative name gameuiDamageIndicatorGameControllernative
extends inkHUDGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
maxVisibleParts | Uint8 | overriding |
Methods 1
private final func ShouldShowDamage(evt: ref<gameDamageReceivedEvent>) -> Boolscripted