gametimeLogicController
classscriptedClass
extends IVehicleModuleController › inkLogicController › inkILogicController › IScriptable › ISerializable
Properties 5
| Name | Type | Flags |
|---|---|---|
gametimeBBConnectionId | ref<CallbackHandle> | scriptedprivate |
gametimeTextWidget | inkTextRef | scriptedprivate |
parent | wref<vehicleUIGameController> | scriptedprivate |
vehBB | wref<IBlackboard> | scriptedprivate |
vehicle | wref<VehicleObject> | scriptedprivate |
Methods 4
public final func OnGameTimeChanged(time: String)scripted
protected cb func OnUninitialize() -> Boolscripted
public func RegisterCallbacks(vehicle: wref<VehicleObject>, vehBB: wref<IBlackboard>, gameController: wref<vehicleUIGameController>)scripted
public func UnregisterCallbacks()scripted