gamestateMachineComponentReplicatedState
structnative
extends netIComponentState
Properties 3
| Name | Type | Flags |
|---|---|---|
enterLadderParameter | ref<LadderDescription> | overriding |
exitLadderParameter | Bool | overriding |
stateContext | gamestateMachineStateContext | overriding |
Methods 2
native func MP.RequestItem(slotID: TweakDBID, activeItemID: ItemID)
native func MP.RequestReload(slotID: TweakDBID, activeItemID: ItemID)