InteractionManager
classnative name gameinteractionsCManagernativeimportOnly
extends IInteractionManager › IGameSystem › IScriptable › ISerializable
Methods 3
native func AreSceneInteractionsBlocked() -> Bool
native func IsInteractionLookAtTarget(activatorOwner: wref<GameObject>, hotSpotOwner: wref<GameObject>) -> Bool
native func SetBlockAllInteractions(blockAllInteractions: Bool)