VisionModuleBase_Record
classnative name gamedataVisionModuleBase_RecordnativeimportOnly
extends TweakDBRecord › IScriptable › ISerializable
Methods 26
native func Default_color() -> Int32
native func Default_cue() -> CName
native func Default_seeThroughWalls() -> Bool
native func Focus_color() -> Int32
native func Focus_cue() -> CName
native func Focus_seeThroughWalls() -> Bool
native func Group() -> wref<VisionGroup_Record>
native func GroupHandle() -> ref<VisionGroup_Record>
native func Heavy_act_delay() -> Float
native func Heavy_act_duration() -> Float
native func Heavy_act_mode() -> CName
native func Heavy_act_type() -> CName
native func Heavy_deact_delay() -> Float
native func Heavy_deact_duration() -> Float
native func Heavy_deact_mode() -> CName
native func Heavy_deact_type() -> CName
native func Light_act_delay() -> Float
native func Light_act_duration() -> Float
native func Light_act_mode() -> CName
native func Light_act_type() -> CName
native func Light_deact_delay() -> Float
native func Light_deact_duration() -> Float
native func Light_deact_mode() -> CName
native func Light_deact_type() -> CName
native func ObjectPrereq() -> CName
native func Prereq() -> CName