REDNODE / GAME API

VirtualNetwork_Record

classnative name gamedataVirtualNetwork_RecordnativeimportOnly

extends TweakDBRecord › IScriptable › ISerializable

Methods 9

native func GetPathsCount() -> Int32
native func GetPathsItem(index: Int32) -> wref<VirtualNetworkPath_Record>
native func GetPathsItemHandle(index: Int32) -> ref<VirtualNetworkPath_Record>
native func MinDistanceToOther() -> Float
native func OffsetMultiplier() -> Float
native func Paths(out outList: array<wref<VirtualNetworkPath_Record>>)
native func PathsContains(item: wref<VirtualNetworkPath_Record>) -> Bool
native func Scale() -> Float
native func SegmentMarker() -> Vector3