VehicleWheelsFrictionMap_Record
classnative name gamedataVehicleWheelsFrictionMap_RecordnativeimportOnly
extends TweakDBRecord › IScriptable › ISerializable
Methods 7
native func DefaultFrictionPreset() -> wref<VehicleWheelsFrictionPreset_Record>
native func DefaultFrictionPresetHandle() -> ref<VehicleWheelsFrictionPreset_Record>
native func GetSurfacesCount() -> Int32
native func GetSurfacesItem(index: Int32) -> wref<VehicleSurfaceBinding_Record>
native func GetSurfacesItemHandle(index: Int32) -> ref<VehicleSurfaceBinding_Record>
native func Surfaces(out outList: array<wref<VehicleSurfaceBinding_Record>>)
native func SurfacesContains(item: wref<VehicleSurfaceBinding_Record>) -> Bool