VehicleFxCollision_Record
classnative name gamedataVehicleFxCollision_RecordnativeimportOnly
extends TweakDBRecord › IScriptable › ISerializable
Methods 5
native func GetMaterialsCount() -> Int32
native func GetMaterialsItem(index: Int32) -> wref<VehicleFxCollisionMaterial_Record>
native func GetMaterialsItemHandle(index: Int32) -> ref<VehicleFxCollisionMaterial_Record>
native func Materials(out outList: array<wref<VehicleFxCollisionMaterial_Record>>)
native func MaterialsContains(item: wref<VehicleFxCollisionMaterial_Record>) -> Bool