VehicleAirControl_Record
classnative name gamedataVehicleAirControl_RecordnativeimportOnly
extends TweakDBRecord › IScriptable › ISerializable
Methods 19
native func AnglePID() -> array<Float>
native func AnglePIDContains(item: Float) -> Bool
native func FlippedOverRecoveryPID() -> array<Float>
native func FlippedOverRecoveryPIDContains(item: Float) -> Bool
native func GetAnglePIDCount() -> Int32
native func GetAnglePIDItem(index: Int32) -> Float
native func GetFlippedOverRecoveryPIDCount() -> Int32
native func GetFlippedOverRecoveryPIDItem(index: Int32) -> Float
native func GetVelocityPIDCount() -> Int32
native func GetVelocityPIDItem(index: Int32) -> Float
native func MassReference() -> Float
native func Pitch() -> wref<VehicleAirControlAxis_Record>
native func PitchHandle() -> ref<VehicleAirControlAxis_Record>
native func Roll() -> wref<VehicleAirControlAxis_Record>
native func RollHandle() -> ref<VehicleAirControlAxis_Record>
native func VelocityPID() -> array<Float>
native func VelocityPIDContains(item: Float) -> Bool
native func Yaw() -> wref<VehicleAirControlAxis_Record>
native func YawHandle() -> ref<VehicleAirControlAxis_Record>