TankWeapon_Record
classnative name gamedataTankWeapon_RecordnativeimportOnly
extends ArcadeObject_Record › TweakDBRecord › IScriptable › ISerializable
Methods 9
native func ChargingTime() -> Float
native func GetRotationCount() -> Int32
native func GetRotationItem(index: Int32) -> Vector2
native func PerBurstProjectileCount() -> Int32
native func PerBurstProjectileSpawnInterval() -> Float
native func ProjectileID() -> CName
native func Rof() -> Float
native func Rotation() -> array<Vector2>
native func RotationContains(item: Vector2) -> Bool