REDNODE / GAME API

TankPlayerData_Record

classnative name gamedataTankPlayerData_RecordnativeimportOnly

extends TweakDBRecord › IScriptable › ISerializable

Methods 13

native func FlatlinedScorePenalty() -> Float
native func GetWeaponLevelListCount() -> Int32
native func GetWeaponLevelListItem(index: Int32) -> wref<TankPlayerWeaponLevel_Record>
native func GetWeaponLevelListItemHandle(index: Int32) -> ref<TankPlayerWeaponLevel_Record>
native func InvincibilityTime() -> Float
native func MaxAEAMS() -> Int32
native func MaxHealth() -> Int32
native func MaxLives() -> Int32
native func ProjectileSpawnerTDBID() -> CName
native func RammingDamage() -> Int32
native func Velocity() -> Vector2
native func WeaponLevelList(out outList: array<wref<TankPlayerWeaponLevel_Record>>)
native func WeaponLevelListContains(item: wref<TankPlayerWeaponLevel_Record>) -> Bool