REDNODE / GAME API

TankGameplayData_Record

classnative name gamedataTankGameplayData_RecordnativeimportOnly

extends TweakDBRecord › IScriptable › ISerializable

Methods 13

native func GetLevelListCount() -> Int32
native func GetLevelListItem(index: Int32) -> wref<TankLevelGameplay_Record>
native func GetLevelListItemHandle(index: Int32) -> ref<TankLevelGameplay_Record>
native func GetScoreMultiplierBreakpointListCount() -> Int32
native func GetScoreMultiplierBreakpointListItem(index: Int32) -> wref<TankScoreMultiplierBreakpoint_Record>
native func GetScoreMultiplierBreakpointListItemHandle(index: Int32) -> ref<TankScoreMultiplierBreakpoint_Record>
native func LevelList(out outList: array<wref<TankLevelGameplay_Record>>)
native func LevelListContains(item: wref<TankLevelGameplay_Record>) -> Bool
native func ScoreMultiplierBreakpointList(out outList: array<wref<TankScoreMultiplierBreakpoint_Record>>)
native func ScoreMultiplierBreakpointListContains(item: wref<TankScoreMultiplierBreakpoint_Record>) -> Bool
native func ScoreMultiplierDecayBlockedTime() -> Float
native func ScoreMultiplierDecayRate() -> Float
native func WorldVelocity() -> Vector2