REDNODE / GAME API

TankEnemySpawnerData_Record

classnative name gamedataTankEnemySpawnerData_RecordnativeimportOnly

extends TweakDBRecord › IScriptable › ISerializable

Methods 12

native func EnemyList(out outList: array<wref<TankEnemy_Record>>)
native func EnemyListContains(item: wref<TankEnemy_Record>) -> Bool
native func GetEnemyListCount() -> Int32
native func GetEnemyListItem(index: Int32) -> wref<TankEnemy_Record>
native func GetEnemyListItemHandle(index: Int32) -> ref<TankEnemy_Record>
native func GetLevelListCount() -> Int32
native func GetLevelListItem(index: Int32) -> wref<TankLevelSpawnableArrangement_Record>
native func GetLevelListItemHandle(index: Int32) -> ref<TankLevelSpawnableArrangement_Record>
native func LevelList(out outList: array<wref<TankLevelSpawnableArrangement_Record>>)
native func LevelListContains(item: wref<TankLevelSpawnableArrangement_Record>) -> Bool
native func ProjectileSpawnerTDBID() -> CName
native func SpawnTime() -> Float