ShooterBasilisk_Record
classnative name gamedataShooterBasilisk_RecordnativeimportOnly
extends ShooterBossAI_Record › ShooterAI_Record › ShooterObject_Record › ArcadeObject_Record › TweakDBRecord › IScriptable › ISerializable
Methods 23
native func CannonCoolDown() -> Float
native func CannonCount() -> Int32
native func CannonFireRate() -> Float
native func CannonHealthPercent() -> Float
native func CannonMoveDistance() -> Float
native func EnragedCannonCount() -> Int32
native func EnragedMissileCount() -> Int32
native func EnragedTurretBulletCount() -> Int32
native func EnragedTurretInterval() -> Float
native func MissileCoolDown() -> Float
native func MissileCount() -> Int32
native func MissileEnhancedSpeed() -> Float
native func MissileExplosionRange() -> Float
native func MissileHealthPercent() -> Float
native func MissileOffset() -> Float
native func MissleFireRate() -> Float
native func RammingSpeed() -> Float
native func RammingSpeedTime() -> Float
native func SfxDud() -> CName
native func SfxExplosion() -> CName
native func TurretBulletCount() -> Int32
native func TurretHealthPercent() -> Float
native func TurretInterval() -> Float