REDNODE / GAME API

ShooterBackground_Record

classnative name gamedataShooterBackground_RecordnativeimportOnly

extends TweakDBRecord › IScriptable › ISerializable

Methods 7

native func GetLayerListCount() -> Int32
native func GetLayerListItem(index: Int32) -> wref<ShooterLayerInfo_Record>
native func GetLayerListItemHandle(index: Int32) -> ref<ShooterLayerInfo_Record>
native func LayerList(out outList: array<wref<ShooterLayerInfo_Record>>)
native func LayerListContains(item: wref<ShooterLayerInfo_Record>) -> Bool
native func StartSFX() -> CName
native func StopSFX() -> CName