ScreenMessageData_Record
classnative name gamedataScreenMessageData_RecordnativeimportOnly
extends TweakDBRecord › IScriptable › ISerializable
Methods 27
native func AutoScroll() -> Bool
native func BackgroundColor() -> array<Int32>
native func BackgroundColorContains(item: Int32) -> Bool
native func BackgroundOpacity() -> Float
native func BackgroundTextureID() -> wref<UIIcon_Record>
native func BackgroundTextureIDHandle() -> ref<UIIcon_Record>
native func BottomMargin() -> Float
native func FontPath() -> String
native func FontSize() -> Int32
native func FontStyle() -> CName
native func FriendlyName() -> String
native func GetBackgroundColorCount() -> Int32
native func GetBackgroundColorItem(index: Int32) -> Int32
native func GetTextColorCount() -> Int32
native func GetTextColorItem(index: Int32) -> Int32
native func LeftMargin() -> Float
native func LocalizedDescription() -> CName
native func LocalizedName() -> CName
native func MessageGroup() -> wref<ScreenMessagesList_Record>
native func MessageGroupHandle() -> ref<ScreenMessagesList_Record>
native func RightMargin() -> Float
native func ScrollSpeed() -> Float
native func TextColor() -> array<Int32>
native func TextColorContains(item: Int32) -> Bool
native func TextHorizontalAlignment() -> CName
native func TextVerticalAlignment() -> CName
native func TopMargin() -> Float