RangedAttack_Record
classnative name gamedataRangedAttack_RecordnativeimportOnly
extends TweakDBRecord › IScriptable › ISerializable
Methods 12
native func NPCAttack() -> wref<Attack_Record>
native func NPCAttackHandle() -> ref<Attack_Record>
native func NPCTimeDilated() -> wref<Attack_Projectile_Record>
native func NPCTimeDilatedHandle() -> ref<Attack_Projectile_Record>
native func PlayerAttack() -> wref<Attack_Record>
native func PlayerAttackHandle() -> ref<Attack_Record>
native func PlayerTimeDilated() -> wref<Attack_Record>
native func PlayerTimeDilatedHandle() -> ref<Attack_Record>
native func SecondaryPlayerAttack() -> wref<Attack_Record>
native func SecondaryPlayerAttackHandle() -> ref<Attack_Record>
native func SecondaryPlayerTimeDilated() -> wref<Attack_Record>
native func SecondaryPlayerTimeDilatedHandle() -> ref<Attack_Record>