REDNODE / GAME API

HitPrereq_Record

classnative name gamedataHitPrereq_RecordnativeimportOnly

extends IPrereq_Record › TweakDBRecord › IScriptable › ISerializable

Methods 10

native func CallbackType() -> String
native func Conditions(out outList: array<wref<HitPrereqCondition_Record>>)
native func ConditionsContains(item: wref<HitPrereqCondition_Record>) -> Bool
native func GetConditionsCount() -> Int32
native func GetConditionsItem(index: Int32) -> wref<HitPrereqCondition_Record>
native func GetConditionsItemHandle(index: Int32) -> ref<HitPrereqCondition_Record>
native func IgnoreSelfInflictedPressureWave() -> Bool
native func IsSynchronous() -> Bool
native func PipelineStage() -> String
native func PipelineType() -> String