REDNODE / GAME API

EquipSlot_Record

classnative name gamedataEquipSlot_RecordnativeimportOnly

extends TweakDBRecord › IScriptable › ISerializable

Methods 8

native func GetOnInsertionCount() -> Int32
native func GetOnInsertionItem(index: Int32) -> wref<GameplayLogicPackage_Record>
native func GetOnInsertionItemHandle(index: Int32) -> ref<GameplayLogicPackage_Record>
native func OnInsertion(out outList: array<wref<GameplayLogicPackage_Record>>)
native func OnInsertionContains(item: wref<GameplayLogicPackage_Record>) -> Bool
native func UnlockPrereqRecord() -> wref<IPrereq_Record>
native func UnlockPrereqRecordHandle() -> ref<IPrereq_Record>
native func VisibleWhenLocked() -> Bool