REDNODE / GAME API

CoverSelectionPreset_Record

classnative name gamedataCoverSelectionPreset_RecordnativeimportOnly

extends TweakDBRecord › IScriptable › ISerializable

Methods 17

native func CombatRing() -> wref<AIRingType_Record>
native func CombatRingHandle() -> ref<AIRingType_Record>
native func DismissedCoverTimer() -> Float
native func Filtering() -> array<String>
native func FilteringContains(item: String) -> Bool
native func GatherRadius() -> Float
native func GetFilteringCount() -> Int32
native func GetFilteringItem(index: Int32) -> String
native func GetPostFilteringCount() -> Int32
native func GetPostFilteringItem(index: Int32) -> String
native func GetScoringCount() -> Int32
native func GetScoringItem(index: Int32) -> String
native func PostFiltering() -> array<String>
native func PostFilteringContains(item: String) -> Bool
native func Scoring() -> array<String>
native func ScoringContains(item: String) -> Bool
native func UsesLineOfSight() -> Bool