REDNODE / GAME API

AimAssistTargetData_Record

classnative name gamedataAimAssistTargetData_RecordnativeimportOnly

extends TweakDBRecord › IScriptable › ISerializable

Methods 13

native func AimSnapAngle() -> Float
native func AimSnapPriorityWeight() -> Float
native func Filters(out outList: array<wref<AimAssistType_Record>>)
native func FiltersContains(item: wref<AimAssistType_Record>) -> Bool
native func GetFiltersCount() -> Int32
native func GetFiltersItem(index: Int32) -> wref<AimAssistType_Record>
native func GetFiltersItemHandle(index: Int32) -> ref<AimAssistType_Record>
native func HeightDown() -> Float
native func HeightUp() -> Float
native func IsForAimMagnetisim() -> Bool
native func IsForAimSnap() -> Bool
native func MagnetismPriorityWeight() -> Float
native func Width() -> Float