REDNODE / GAME API

AISubActionStatusEffect_Record

classnative name gamedataAISubActionStatusEffect_RecordnativeimportOnly

extends AISubAction_Record › TweakDBRecord › IScriptable › ISerializable

Methods 12

native func Apply() -> Bool
native func Condition() -> wref<AIActionCondition_Record>
native func ConditionHandle() -> ref<AIActionCondition_Record>
native func Delay() -> Float
native func GetStatusEffectsCount() -> Int32
native func GetStatusEffectsItem(index: Int32) -> wref<StatusEffect_Record>
native func GetStatusEffectsItemHandle(index: Int32) -> ref<StatusEffect_Record>
native func Remove() -> Bool
native func StatusEffects(out outList: array<wref<StatusEffect_Record>>)
native func StatusEffectsContains(item: wref<StatusEffect_Record>) -> Bool
native func Target() -> wref<AIActionTarget_Record>
native func TargetHandle() -> ref<AIActionTarget_Record>