AISubActionShootToPoint_Record
classnative name gamedataAISubActionShootToPoint_RecordnativeimportOnly
extends AISubActionShootWithWeapon_Record › AISubAction_Record › TweakDBRecord › IScriptable › ISerializable
Methods 14
native func GetPointPositionCount() -> Int32
native func GetPointPositionItem(index: Int32) -> Vector3
native func GetWaypointTagCount() -> Int32
native func GetWaypointTagItem(index: Int32) -> CName
native func PointPosition() -> array<Vector3>
native func PointPositionContains(item: Vector3) -> Bool
native func PositionObj() -> wref<AIActionTarget_Record>
native func PositionObjHandle() -> ref<AIActionTarget_Record>
native func RotationObj() -> wref<AIActionTarget_Record>
native func RotationObjHandle() -> ref<AIActionTarget_Record>
native func TargetPositionObj() -> wref<AIActionTarget_Record>
native func TargetPositionObjHandle() -> ref<AIActionTarget_Record>
native func WaypointTag() -> array<CName>
native func WaypointTagContains(item: CName) -> Bool