REDNODE / GAME API

AISubActionSetTargetByTag_Record

classnative name gamedataAISubActionSetTargetByTag_RecordnativeimportOnly

extends AISubAction_Record › TweakDBRecord › IScriptable › ISerializable

Extended by 2 types

AISubActionSetItemAsTarget_Record AISubActionSetWaypointByTag_Record

Methods 17

native func AllowedOffMeshTags() -> array<CName>
native func AllowedOffMeshTagsContains(item: CName) -> Bool
native func AvoidSelectingSameTargetMethod() -> Int32
native func BlockLoSByNonPenetrableObj() -> Bool
native func Delay() -> Float
native func GetAllowedOffMeshTagsCount() -> Int32
native func GetAllowedOffMeshTagsItem(index: Int32) -> CName
native func LineOfSightTarget() -> wref<AIActionTarget_Record>
native func LineOfSightTargetHandle() -> ref<AIActionTarget_Record>
native func RangeFromObj() -> Vector2
native func RangeFromOwner() -> Vector2
native func RangeObj() -> wref<AIActionTarget_Record>
native func RangeObjHandle() -> ref<AIActionTarget_Record>
native func SelectionMethod() -> CName
native func Tag() -> CName
native func Target() -> wref<AIActionTarget_Record>
native func TargetHandle() -> ref<AIActionTarget_Record>