REDNODE / GAME API

AISubActionConditionalFailure_Record

classnative name gamedataAISubActionConditionalFailure_RecordnativeimportOnly

extends AISubAction_Record › TweakDBRecord › IScriptable › ISerializable

Methods 11

native func Condition(out outList: array<wref<AIActionCondition_Record>>)
native func ConditionContains(item: wref<AIActionCondition_Record>) -> Bool
native func Cooldowns(out outList: array<wref<AIActionCooldown_Record>>)
native func CooldownsContains(item: wref<AIActionCooldown_Record>) -> Bool
native func Delay() -> Float
native func GetConditionCount() -> Int32
native func GetConditionItem(index: Int32) -> wref<AIActionCondition_Record>
native func GetConditionItemHandle(index: Int32) -> ref<AIActionCondition_Record>
native func GetCooldownsCount() -> Int32
native func GetCooldownsItem(index: Int32) -> wref<AIActionCooldown_Record>
native func GetCooldownsItemHandle(index: Int32) -> ref<AIActionCooldown_Record>