AIDirectorSchedulePlanEnemyEntry_Record
classnative name gamedataAIDirectorSchedulePlanEnemyEntry_RecordnativeimportOnly
extends TweakDBRecord › IScriptable › ISerializable
Methods 8
native func Character() -> wref<Character_Record>
native func CharacterHandle() -> ref<Character_Record>
native func GetTagsCount() -> Int32
native func GetTagsItem(index: Int32) -> CName
native func MaxAmountConcurrently() -> Int32
native func SpawnChanceFactor() -> Float
native func Tags() -> array<CName>
native func TagsContains(item: CName) -> Bool