HitDebugData
classnative name gamedamageHitDebugDatanativeimportOnly
extends IScriptable › ISerializable
Properties 16
| Name | Type | Flags |
|---|---|---|
appliedDamages | array<ref<DamageDebugData>> | overriding |
attackTime | Float | overriding |
calculatedDamages | array<ref<DamageDebugData>> | overriding |
hitFlags | CName | overriding |
hitType | CName | overriding |
instigator | wref<GameObject> | overriding |
instigatorName | CName | overriding |
source | wref<GameObject> | overriding |
sourceAttackDebugData | AttackDebugData | overriding |
sourceAttackName | CName | overriding |
sourceHitPosition | Vector4 | overriding |
sourceName | CName | overriding |
sourceWeaponName | CName | overriding |
target | wref<GameObject> | overriding |
targetHitPosition | Vector4 | overriding |
targetName | CName | overriding |