REDNODE / GAME API

WardrobeSystem

classnative name gameWardrobeSystemnative

extends IWardrobeSystem › IGameSystem › IScriptable › ISerializable

Methods 13

native func DeleteClothingSet(setIndex: gameWardrobeClothingSetIndex)
native func GetActiveClothingSet() -> ref<ClothingSet>
native func GetActiveClothingSetIndex() -> gameWardrobeClothingSetIndex
native func GetClothingSets() -> array<ref<ClothingSet>>
native func GetFilteredInventoryItemsData(equipmentArea: gamedataEquipmentArea, inventoryItemDataV2: ref<IScriptable>) -> array<InventoryItemData>
native func GetFilteredStoredItemIDs(equipmentArea: gamedataEquipmentArea) -> array<ItemID>
native func GetStoredItemID(item: TweakDBID) -> ItemID
native func GetStoredItemIDs() -> array<ItemID>
native func IsItemBlacklisted(itemID: ItemID) -> Bool
native func PushBackClothingSet(clothingSet: ref<ClothingSet>)
native func SetActiveClothingSetIndex(slotIndex: gameWardrobeClothingSetIndex)
native func StoreUniqueItemID(itemID: ItemID) -> Bool
public final func StoreUniqueItemIDAndMarkNew(gameInstance: GameInstance, itemID: ItemID) -> Boolscripted