StatsDataSystem
classnative name gameStatsDataSystemnative
extends IStatsDataSystem › IGameSystem › IScriptable › ISerializable
Methods 7
native func GetArmorEffectivenessValue(opt isPlayer: Bool) -> Float
native const func GetDifficulty() -> gameDifficulty
native func GetMaxValueFromCurve(curveSetName: CName, opt curveName: CName, opt difficulty: gameDifficulty) -> Float
native func GetMinValueFromCurve(curveSetName: CName, opt curveName: CName, opt difficulty: gameDifficulty) -> Float
native func GetSuggestedDefenseValues(playerLevel: Float) -> gameSuggestedDefenseValues
native func GetValueFromCurve(curveSetName: CName, argumentValue: Float, opt curveName: CName, opt difficulty: gameDifficulty) -> Float
native func SetDifficulty(difficulty: gameDifficulty)