REDNODE / GAME API

SourceShootComponent

classnative name gameSourceShootComponentnative

extends IComponent › IScriptable › ISerializable

Methods 6

native func AppendDebugInformation(lineToAppend: String)
native func CanSeeSecondaryPointOfTarget(target: ref<GameObject>) -> Bool
native func ClearDebugInformation()
native func GetContinuousLineOfSightToTarget(target: ref<GameObject>, out continuousLineOfSight: Float) -> Bool
native func GetLineOfSightTBHModifier(target: ref<GameObject>) -> Float
public final func SetDebugParameters(params: script_ref<TimeBetweenHitsParameters>)scripted