gameRegular1v1FinisherScenario
native classnative
extends gameIFinisherScenario › ISerializable
Properties 10
| Name | Type | Flags |
|---|---|---|
attackerBlendTime | Float | overriding |
attackerIsMaster | Bool | overriding |
attackerPlaybackDelay | Float | overriding |
attackerWorkspot | raRef<workWorkspotResource> | overriding |
pivotSettings | gameRegular1v1FinisherScenarioPivotSetting | overriding |
syncData | array<gameFinisherSyncData> | overriding |
targetBlendTime | Float | overriding |
targetPlaybackDelay | Float | overriding |
targetSlotNameToAttachAttackerWeaponLeft | CName | overriding |
targetWorkspot | raRef<workWorkspotResource> | overriding |