ProjectileSystem
classnative name gameProjectileSystemnative
extends IProjectileSystem › IGameSystem › IScriptable › ISerializable
Methods 1
native func GetRegisteredComponents() -> array<ref<ProjectileComponent>>
classnative name gameProjectileSystemnative
extends IProjectileSystem › IGameSystem › IScriptable › ISerializable
native func GetRegisteredComponents() -> array<ref<ProjectileComponent>>