PatrolSplineProgress
classnative name gamePatrolSplineProgressnative
extends IScriptable › ISerializable
Properties 3
| Name | Type | Flags |
|---|---|---|
controlPointIndex | Uint32 | overriding |
currentControlPoints | array<gamePatrolSplineControlPoint> | overriding |
entrySplineParam | Float | overriding |
Methods 1
native func IsControlPointIndexValid() -> Bool