gameMuppetUpperBodyState
structnative
Properties 27
| Name | Type | Flags |
|---|---|---|
consumableEffectApplied | Bool | overriding |
consumableInUse | Bool | overriding |
consumableUseTimeRecovery | Float | overriding |
consumableUseTimeStartup | Float | overriding |
currentWeapon | ItemID | overriding |
currentWeaponAmmo | Int32 | overriding |
currentWeaponAmmoCapacity | Int32 | overriding |
equippingTransitionTime | Float | overriding |
inProgressWeapon | ItemID | overriding |
isAimingDownSight | Bool | overriding |
isMeleeAttackInProgress | Bool | overriding |
isShooting | Bool | overriding |
logicWantedWeapon | ItemID | overriding |
meleeAttackIndex | Int32 | overriding |
meleeAttacksMade | Uint32 | overriding |
remainingMeleeAttackDuration | Float | overriding |
remainingQuickMeleeCooldownTime | Float | overriding |
remainingQuickMeleeTime | Float | overriding |
remainingReloadCooldownTime | Float | overriding |
remainingReloadTime | Float | overriding |
remainingShotTime | Float | overriding |
selectedConsumable | ItemID | overriding |
shotsMade | Uint32 | overriding |
timeTillNextShootSeconds | Float | overriding |
wantedWeapon | ItemID | overriding |
weaponAimFOV | Float | overriding |
weaponZoomLevel | Float | overriding |