MeleeAttackData
classnative name gameMeleeAttackDatanative
extends IScriptable › ISerializable
Properties 37
| Name | Type | Flags |
|---|---|---|
activeDuration | Float | overriding |
activeHitDuration | Float | overriding |
attackEffectDelay | Float | overriding |
attackEffectDirection | CName | overriding |
attackEffectDuration | Float | overriding |
attackName | CName | overriding |
attackSpeed | Float | overriding |
attackWindowClosed | Float | overriding |
attackWindowOpen | Float | overriding |
blockTransitionTime | Float | overriding |
cameraSpaceImpulse | Float | overriding |
enableAdjustingPlayerPositionToTarget | Bool | overriding |
endPosition | Vector4 | overriding |
forwardImpulse | Float | overriding |
hasDeflectAnim | Bool | overriding |
hasHitAnim | Bool | overriding |
holdTransitionTime | Float | overriding |
idleTransitionTime | Float | overriding |
ikOffset | Vector3 | overriding |
impactFxSlot | CName | overriding |
impulseDelay | Float | overriding |
incrementsCombo | Bool | overriding |
isThrust | Bool | overriding |
middlePosition | Vector4 | overriding |
recoverDuration | Float | overriding |
recoverHitDuration | Float | overriding |
staminaCost | Float | overriding |
standUpDelay | Float | overriding |
startPosition | Vector4 | overriding |
startupDuration | Float | overriding |
trailAttackSide | String | overriding |
trailStartDelay | Float | overriding |
trailStopDelay | Float | overriding |
upImpulse | Float | overriding |
useAdjustmentInsteadOfImpulse | Bool | overriding |
useMiddlePosition | Bool | overriding |
weaponChargeCost | Float | overriding |