REDNODE / GAME API

ITelemetrySystem

abstract classnative name gameITelemetrySystemnative

extends IGameSystem › IScriptable › ISerializable

Extended by 1 type

TelemetrySystem

Methods 13

native func ClearPlaythroughEp1()
native func LogCharacterCustomizationCancelled()
native func LogCharacterCustomizationChanged()
native func LogInitialChoiceAttributeChanged(attribute: gamedataStatType)
native func LogInitialChoiceBodyGenderSelected(isMale: Bool)
native func LogInitialChoiceBrainGenderSelected(isMale: Bool)
native func LogInitialChoiceDifficultySelected(difficulty: gameDifficulty)
native func LogInitialChoiceLifePathSelected(lifePathID: TweakDBID)
native func LogInitialChoiceOptionSelected(option: ref<CharacterCustomizationOption>, value: Uint32)
native func LogInitialChoicePresetSelected(presetName: CName, opt fromInit: Bool)
native func LogInitialChoiceSetStatege(state: telemetryInitalChoiceStage)
native func LogNewGameStarted()
native func LogPlaythroughEp1()