REDNODE / GAME API

GameplayLogicPackageSystem

classnative name gameGameplayLogicPackageSystemnativeimportOnly

extends IGameplayLogicPackageSystem › IGameSystem › IScriptable › ISerializable

Methods 5

native func ApplyPackage(object: wref<GameObject>, instigator: wref<GameObject>, packageID: TweakDBID)
native func ApplyPackages(object: wref<GameObject>, instigator: wref<GameObject>, packageID: TweakDBID, applyCount: Uint32)
native func GetAppliedPackages(object: wref<GameObject>, out outPackageIDs: array<TweakDBID>)
native func RemovePackage(object: wref<GameObject>, packageID: TweakDBID)
native func RemovePackages(object: wref<GameObject>, packageID: TweakDBID, removeCount: Uint32)