REDNODE / GAME API

gameEffectObjectFilter_OnlyNearest_Pierce

classnative

extends gameEffectObjectFilter_OnlyNearest › EffectObjectGroupFilter › EffectObjectFilter › EffectNode › IScriptable › ISerializable

Properties 2

NameTypeFlags
alwaysApplyFullWeaponChargeBooloverriding
includePiercedBooloverriding